Files
radar_system/data_acq_and_processing/processing/processors/src
aweandClaude Fable 5 7329750c0c sar3d: fixed default scene window X [-2,2], Y [-0.5,2], Z [0,8] m
The grid bounds are now explicit config (sar3d_x/y/z_min/max_m) instead of
being derived from the antenna span and the depth gate. The depth mask
still zeroes voxels outside [min_depth, max_depth], so the wider Z window
just shows the masked wedge. The bound fields are double: the parity tool
recomputes the notebook-derived bounds (notebook_grid_bounds) and passes
them through the live config, and a float roundtrip shifted the axes by
~1e-7 m, flipping depth-mask knife-edge voxels against the reference npz.
Parity on frames 0034-0036 unchanged (1.3e-6, axes bit-match).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-09-25 17:12:18 +03:00
..
2026-03-26 18:29:42 +03:00
2026-09-25 14:51:04 +03:00
2026-04-01 20:21:16 +03:00