Port the SAR3D background gate, CLEAN and object boxes from Multi_depthnorm_clean
- BG_GATE_ENABLE: frame peak over its median background (sar3d_background); the GUI scales the frame with bg_gate_gain and its cloud threshold. - SAR_CLEAN_ENABLE: CLEAN of a one-frame aperture on a 4x10x4 cm search grid over the whole scene; objects in their own scale (sar3d_objects). - SAR_MARK_ENABLE: boxes by class around object groups (sar3d_marks), with the legend under the views. - SAR_VOXEL_M as three steps X/Y/Z with the notebook defaults 0.025/0.02/0.02. - GPU backend: image/download/load/project API, per-plane block reduction for the maximum, depth gate without FMA; sar3d host code built with -ffp-contract=off. - References regenerated from notebook cells 1 and 5, with new CLEAN scenes and a synthetic box-rule case; docs updated.
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@@ -8,11 +8,13 @@
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namespace radar::processing {
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// 3D SAR of the reference notebook Multi_antenna_demonstrate_depthnorm.ipynb on an NVIDIA
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// GPU. Publishes max-projections of the normalized volume as ImageF32 payloads:
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// sar3d_front (X-Y), sar3d_side (Z-Y), sar3d_top (X-Z) and sar3d_oblique (the
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// notebook's 3D scene view, axes in the plane of sar3d_oblique_basis), plus
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// sar3d_peak = [level, X, Y, Z] of the volume maximum.
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// 3D SAR of the reference notebook Multi_depthnorm_clean.ipynb on an NVIDIA GPU.
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// Publishes max-projections of the normalized volume, or of the CLEAN display, as
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// ImageF32 payloads: sar3d_front (X-Y), sar3d_side (Z-Y), sar3d_top (X-Z) and
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// sar3d_oblique (the notebook's 3D scene view, axes in the plane of
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// sar3d_oblique_basis); sar3d_peak = [level, X, Y, Z] of the shown peak; the frame's
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// sar3d_background ratio and the CLEAN sar3d_objects and sar3d_marks tables (see
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// python_app/gui/controllers/renderers/sar3d.py).
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class Sar3dProcessor final : public ProcessorInterface {
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public:
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Sar3dProcessor();
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