removed the b-scan collection_id floor
This commit is contained in:
@@ -16,17 +16,19 @@ def _result_tail(
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*,
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result_history: list[ResultCollection],
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history_limit: int,
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floor_collection_id: int,
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) -> list[ResultCollection]:
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"""Return filtered and de-duplicated result-history tail for B-scan usage."""
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filtered = [
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collection
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for collection in result_history[-history_limit:]
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if int(collection.collection_id) > int(floor_collection_id)
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]
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"""Return the de-duplicated newest `history_limit` entries for B-scan usage.
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Selection is purely positional. An earlier version also dropped entries below a
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`collection_id` floor, which cannot work here: ids are neither dense (the results
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ring overwrites unread slots) nor monotonic across a run boundary (the C++ side
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numbers from 1 again). Given the floor was derived from the first entry of this
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very slice, the comparison provably removed nothing when ids ascend, and removed
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exactly the newest frames when they do not.
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"""
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unique_reversed_tail: list[ResultCollection] = []
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seen_keys: set[tuple[int, int]] = set()
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for collection in reversed(filtered):
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for collection in reversed(result_history[-history_limit:]):
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key = (int(collection.collection_id), int(collection.monotonic_ns))
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if key in seen_keys:
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continue
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@@ -43,13 +45,11 @@ def build_bscan_signature(
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subtract_mean_ascan_enabled: bool,
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result_history: list[ResultCollection],
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history_limit: int,
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floor_collection_id: int,
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) -> tuple[object, ...]:
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"""Build deterministic signature used to detect B-scan cache invalidation."""
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result_tail = _result_tail(
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result_history=result_history,
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history_limit=history_limit,
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floor_collection_id=floor_collection_id,
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)
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return (
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int(history_limit),
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@@ -61,7 +61,6 @@ def build_bscan_signature(
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float(live_config.bscan_start_freq_mhz),
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float(live_config.bscan_stop_freq_mhz),
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bool(subtract_mean_ascan_enabled),
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int(floor_collection_id),
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tuple((int(collection.collection_id), int(collection.monotonic_ns), len(collection.blocks)) for collection in result_tail),
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)
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@@ -82,7 +81,6 @@ def apply_mean_ascan_subtraction(
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def rebuild_bscan_history_from_results(
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result_history: list[ResultCollection],
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history_limit: int,
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floor_collection_id: int,
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stats: dict[str, object] | None = None,
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) -> tuple[dict[tuple[int, int], deque[np.ndarray]], dict[tuple[int, int], np.ndarray]]:
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"""Rebuild B-scan history and depth axes from processed result payloads.
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@@ -98,7 +96,6 @@ def rebuild_bscan_history_from_results(
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result_tail = _result_tail(
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result_history=result_history,
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history_limit=history_limit,
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floor_collection_id=floor_collection_id,
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)
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axis_resets = 0
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without_bscan = 0
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@@ -305,7 +302,6 @@ class AppWindowBscanPlotMixin:
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def _sync_bscan_history_from_results(self) -> None:
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"""Rebuild B-scan history cache when live params or inputs changed."""
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self._advance_bscan_floor_to_display_window()
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signature = self._bscan_signature()
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if signature == self._bscan_render_signature:
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return
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@@ -317,13 +313,12 @@ class AppWindowBscanPlotMixin:
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live_config = self._live_processing_config()
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# Must read the same source the rebuild will, or the cache decides nothing
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# changed while the image would in fact be built from different collections.
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result_history, from_replay = self._bscan_source_collections()
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result_history, _from_replay = self._bscan_source_collections()
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return build_bscan_signature(
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live_config=live_config,
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subtract_mean_ascan_enabled=bool(self._bscan_subtract_mean_ascan.isChecked()),
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result_history=result_history,
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history_limit=self._bscan_display_window_scans(),
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floor_collection_id=0 if from_replay else self._bscan_history_floor_collection_id,
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)
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def _bscan_source_collections(self) -> tuple[list[ResultCollection], bool]:
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@@ -332,7 +327,7 @@ class AppWindowBscanPlotMixin:
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A completed replay is the better source: it is exactly `window` long and every
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entry went through the processor with the same settings. The runtime history is
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not usable right after one, because results whose ids it never held are appended
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out of order and the positional floor then cuts them away again.
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out of order, leaving the deque unsorted for the rest of the session.
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"""
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replayed = getattr(self, "_bscan_replay_results", None)
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if replayed:
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@@ -343,20 +338,16 @@ class AppWindowBscanPlotMixin:
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"""Recompute B-scan history cache from results history buffer."""
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result_history, from_replay = self._bscan_source_collections()
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window = self._bscan_display_window_scans()
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# A replay already selected the window; re-applying the floor would cut it again.
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floor_collection_id = 0 if from_replay else int(self._bscan_history_floor_collection_id)
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stats: dict[str, object] = {}
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history_by_combo, depth_axis_by_combo = rebuild_bscan_history_from_results(
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result_history=result_history,
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history_limit=window,
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floor_collection_id=floor_collection_id,
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stats=stats,
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)
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self._bscan_history_by_combo = history_by_combo
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self._bscan_depth_axis_by_combo = depth_axis_by_combo
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self._log_bscan_window_shortfall(
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window=window,
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floor_collection_id=floor_collection_id,
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result_history_len=len(result_history),
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from_replay=from_replay,
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history_by_combo=history_by_combo,
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@@ -367,7 +358,6 @@ class AppWindowBscanPlotMixin:
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self,
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*,
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window: int,
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floor_collection_id: int,
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result_history_len: int,
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from_replay: bool,
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history_by_combo: dict[tuple[int, int], deque[np.ndarray]],
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@@ -375,9 +365,9 @@ class AppWindowBscanPlotMixin:
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) -> None:
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"""Explain at DEBUG why the image holds fewer columns than were requested.
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Four independent causes produce the same symptom, so each is reported as its
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Three independent causes produce the same symptom, so each is reported as its
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own number rather than a single verdict:
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* `result history` / `tail` — the run simply produced fewer sweeps;
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* `tail` — the run simply produced fewer sweeps than were asked for;
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* `without_bscan` — frames processed in another mode carry no bscan payload;
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* `axis_resets` — a changed depth axis restarted the deque, dropping every
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column gathered before it (the usual cause after a partial replay);
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@@ -394,7 +384,7 @@ class AppWindowBscanPlotMixin:
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self._log_debug(
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f"B-scan window not filled: rendered={rendered} of requested={window}. "
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f"source={'replay' if from_replay else 'result history'} len={result_history_len}, "
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f"above floor(id>{floor_collection_id})={stats.get('tail')}, "
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f"newest-{window} tail={stats.get('tail')}, "
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f"of those without a bscan payload={stats.get('without_bscan')}, "
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f"depth-axis resets={stats.get('axis_resets')}. "
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f"Per combo: {per_combo or 'none'}."
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@@ -483,36 +473,6 @@ class AppWindowBscanPlotMixin:
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self._bscan_depth_axis_by_combo.clear()
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self._bscan_render_signature = None
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def _advance_bscan_floor_to_display_window(self) -> None:
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"""Clamp B-scan source history to the active display window.
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The window counts RETAINED ENTRIES, so the floor is read off the n-th
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newest entry rather than computed as `latest_id - window`. Collection ids
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are not dense: the results ring overwrites unread slots when the producer
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outruns the GUI poll loop, so the GUI keeps ids like 1..50, 81..130, ...
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Subtracting the window from the newest id would then span far fewer than
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`window` entries — asking for 150 sweeps yielded 87.
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Recomputed unconditionally rather than ratcheted upwards: widening the
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window in stopped mode must be able to LOWER the floor and bring older
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frames back into view. A stale floor cannot survive this way either, so
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the previous special case for collection ids restarting on a new C++ run
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is no longer needed.
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"""
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history = self._result_history
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if not history:
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return
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window = self._bscan_display_window_scans()
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if len(history) <= window:
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self._bscan_history_floor_collection_id = 0
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return
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# `_result_tail` keeps entries with `collection_id > floor`, so sit the
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# floor one below the oldest entry that still fits in the window.
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oldest_visible = history[len(history) - window]
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self._bscan_history_floor_collection_id = max(0, int(oldest_visible.collection_id) - 1)
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def _ensure_phase_view_box(self) -> pg.ViewBox:
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"""Create or return secondary right-axis ViewBox for phase curves."""
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plot_item = self._bscan_plot.getPlotItem()
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@@ -128,9 +128,9 @@ class AppWindowBscanReplayMixin:
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# The two histories are fed by different rings that drop independently, so the
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# sweeps we re-sent only partly overlap the results already on record. The
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# non-overlapping ones get appended to the deque even though their ids are old,
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# which breaks its ordering — and the positional floor then cuts exactly those
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# off again. Observed: 300 re-sent, 300 recovered, 145 drawn. What came back is
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# by construction the right count and uniformly processed, so use it directly.
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# so its newest `window` entries are a mix of freshly and stale-processed
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# frames. What came back is by construction the right count and uniformly
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# processed, so use it directly.
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self._bscan_replay_results = replayed
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# Replayed collections keep their original ids and timestamps, so the render
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