sar3d: fixed default scene window X [-2,2], Y [-0.5,2], Z [0,8] m
The grid bounds are now explicit config (sar3d_x/y/z_min/max_m) instead of being derived from the antenna span and the depth gate. The depth mask still zeroes voxels outside [min_depth, max_depth], so the wider Z window just shows the masked wedge. The bound fields are double: the parity tool recomputes the notebook-derived bounds (notebook_grid_bounds) and passes them through the live config, and a float roundtrip shifted the axes by ~1e-7 m, flipping depth-mask knife-edge voxels against the reference npz. Parity on frames 0034-0036 unchanged (1.3e-6, axes bit-match). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -551,10 +551,16 @@ def gui_profile_from_dict(payload: dict[str, Any]) -> GuiProfileModel:
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gui.processing.sar3d.ground_depth_m,
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"gui.processing.sar3d",
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),
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x_margin_m=_optional_float(
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x_min_m=_optional_float(
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sar3d_object,
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"x_margin_m",
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gui.processing.sar3d.x_margin_m,
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"x_min_m",
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gui.processing.sar3d.x_min_m,
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"gui.processing.sar3d",
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),
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x_max_m=_optional_float(
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sar3d_object,
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"x_max_m",
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gui.processing.sar3d.x_max_m,
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"gui.processing.sar3d",
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),
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y_min_m=_optional_float(
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@@ -569,6 +575,18 @@ def gui_profile_from_dict(payload: dict[str, Any]) -> GuiProfileModel:
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gui.processing.sar3d.y_max_m,
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"gui.processing.sar3d",
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),
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z_min_m=_optional_float(
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sar3d_object,
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"z_min_m",
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gui.processing.sar3d.z_min_m,
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"gui.processing.sar3d",
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),
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z_max_m=_optional_float(
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sar3d_object,
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"z_max_m",
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gui.processing.sar3d.z_max_m,
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"gui.processing.sar3d",
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),
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voxel_x_m=_optional_float(
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sar3d_object,
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"voxel_x_m",
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@@ -675,8 +693,12 @@ def gui_profile_from_dict(payload: dict[str, Any]) -> GuiProfileModel:
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raise ValueError("gui.processing.sar3d.edge_frame_weight must be within [0, 1]")
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if min(gui.processing.sar3d.voxel_x_m, gui.processing.sar3d.voxel_y_m, gui.processing.sar3d.voxel_z_m) <= 0.0:
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raise ValueError("gui.processing.sar3d.voxel_x/y/z_m must each be > 0")
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if gui.processing.sar3d.x_max_m <= gui.processing.sar3d.x_min_m:
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raise ValueError("gui.processing.sar3d.x_max_m must be > x_min_m")
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if gui.processing.sar3d.y_max_m <= gui.processing.sar3d.y_min_m:
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raise ValueError("gui.processing.sar3d.y_max_m must be > y_min_m")
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if gui.processing.sar3d.z_max_m <= gui.processing.sar3d.z_min_m:
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raise ValueError("gui.processing.sar3d.z_max_m must be > z_min_m")
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if gui.processing.sar3d.ground_depth_m < 0.0:
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raise ValueError("gui.processing.sar3d.ground_depth_m must be >= 0")
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if gui.processing.sar3d.tx_per_segment < 1:
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@@ -849,9 +871,12 @@ def gui_profile_to_dict(model: GuiProfileModel) -> dict[str, Any]:
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"pitch_override_enabled": gui.processing.sar3d.pitch_override_enabled,
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"pitch_deg": gui.processing.sar3d.pitch_deg,
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"ground_depth_m": gui.processing.sar3d.ground_depth_m,
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"x_margin_m": gui.processing.sar3d.x_margin_m,
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"x_min_m": gui.processing.sar3d.x_min_m,
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"x_max_m": gui.processing.sar3d.x_max_m,
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"y_min_m": gui.processing.sar3d.y_min_m,
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"y_max_m": gui.processing.sar3d.y_max_m,
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"z_min_m": gui.processing.sar3d.z_min_m,
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"z_max_m": gui.processing.sar3d.z_max_m,
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"voxel_x_m": gui.processing.sar3d.voxel_x_m,
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"voxel_y_m": gui.processing.sar3d.voxel_y_m,
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"voxel_z_m": gui.processing.sar3d.voxel_z_m,
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