sar3d: GPU port of the notebook with four views
The sar3d processor is rewritten as a checked port of Multi_antenna_3D_clean_v1.ipynb: NVRTC kernels, timing from the trace stamps, notebook parameter names and one cubic SAR_VOXEL_M. It adds front, side, top and 3D views, drops gpr_cpp and the parity tools, and the GUI speed now applies only while the socket speed is ignored.
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@@ -8,9 +8,11 @@
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namespace radar::processing {
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// 3D SAR over a synthesized aperture, computed by the external gpr_cpp
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// CUDA/NVRTC library (VNA_AlGo). Emits 2D max-projections of the volume
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// (side XZ and top XY views) as ImageF32 collection payloads.
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// 3D SAR of the reference notebook Multi_antenna_3D_clean_v1.ipynb on an NVIDIA
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// GPU. Publishes max-projections of the normalized volume as ImageF32 payloads:
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// sar3d_front (X-Y), sar3d_side (Z-Y), sar3d_top (X-Z) and sar3d_oblique (the
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// notebook's 3D scene view, axes in the plane of sar3d_oblique_basis), plus
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// sar3d_peak = [level, X, Y, Z] of the volume maximum.
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class Sar3dProcessor final : public ProcessorInterface {
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public:
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Sar3dProcessor();
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@@ -25,8 +27,6 @@ class Sar3dProcessor final : public ProcessorInterface {
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) -> ipc::ResultCollection override;
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private:
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// Pimpl keeps gpr/CUDA headers (cuda.h, nvrtc.h) out of the shared
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// processor include path; only sar3d_processor.cpp needs them.
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struct State;
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std::unique_ptr<State> state_;
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};
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