test new version
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@@ -87,6 +87,9 @@ class ProcessingLiveConfig:
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sar3d_grid_nz: int = 160
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sar3d_use_compensation: bool = True
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sar3d_normalize_pairs: bool = True
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# Bottom-view projection angle around the vertical Y axis, degrees:
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# 0 = front view (X horizontal), 90 = side view (Z horizontal).
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sar3d_bottom_view_deg: float = 0.0
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# When true, the C++ data_processor ignores socket-supplied vlc updates
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# and keeps using `gpr_speed_m_s` from this file.
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ignore_socket_speed: bool = False
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@@ -163,6 +166,7 @@ class ProcessingLiveConfig:
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"sar3d_grid_nz": int(self.sar3d_grid_nz),
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"sar3d_use_compensation": bool(self.sar3d_use_compensation),
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"sar3d_normalize_pairs": bool(self.sar3d_normalize_pairs),
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"sar3d_bottom_view_deg": float(self.sar3d_bottom_view_deg),
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"ignore_socket_speed": bool(self.ignore_socket_speed),
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"reprocess_current_result": bool(self.reprocess_current_result),
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"history_command_seq": int(self.history_command_seq),
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